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Author Topic: Choppers Mod II  (Read 3917 times)

Sugar

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Choppers Mod II
« on: March 05, 2013, 04:23:25 PM »
Starting the topic for my beast which will be in attendance tonight. It's still a work in progress.

It's a high-end gaming computer built completely from post-consumer recycled electronics, tl:dr; it's a junkyard special.

dual quad-core Xeons and an AMD 5750 1gb, plus a custom hacked up case. Some pics will be up later.

bentruck

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Re: Choppers Mod II
« Reply #1 on: March 06, 2013, 11:31:11 AM »
Interesting... who are all these people throwing out Xeons? Can't wait for pics, seems cool.
yes.

Sugar

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Re: Choppers Mod II
« Reply #2 on: March 07, 2013, 12:10:44 AM »
Some pics of it being built a while back.


 
 
 
 
 
 
 
 
 
 
 cut off wheels before
 
 
 
 starting the cut
 
 
 
 
 
 This Spoiler pops up when clock speeds exceed 4ghz
 
 
 
 and done.
 
 
 
 cut off wheels after.....RIP
 
 
 
 Screw your premod TigerDirect / CompUSA / storebought crap.

Sugar

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Re: Choppers Mod II
« Reply #3 on: March 07, 2013, 12:12:28 AM »
finishing the blow hole
 
 
 
 trap door :O
 
 
 
 
 
 Blow hole is done.
 
 
 
 Edges are smoothed but my grinder bit is wearing out so I think tomorrow I'll go buy some more and finish grinding these cuts into smooth stuff.
 
 

Sugar

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Re: Choppers Mod II
« Reply #4 on: March 07, 2013, 12:16:15 AM »
I went to the Ho Depot to get some modding supplies
 
 
 

 
 

Top window is in, with screws, as this case will get paint.
 
 

 Added nifty case handles on the top, fixed the front door (broke off from wily handling hence the handles)
 
(This was the ORIGINAL build, which I still use though heavily upgraded now with more memory and a GTX285, and is housed in a svelte Lian Li case that I'm posting this from)

DFI G7-630
Pentium D 3.4ghz
MSI 6600gt
1gb RAM 4x 256mb

 
 
 hole saw and drill press ftw.
 
 
 
 
 
 fans in
 
 
 
 done
 
 
 
« Last Edit: March 07, 2013, 12:19:15 AM by Sugar »

Sugar

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Re: Choppers Mod II
« Reply #5 on: March 07, 2013, 12:26:49 AM »
Side window in, this was done last night 5/10/12. (Somewhere there are pics I snapped of me cutting this, sparks flying on my living room floor and all)
 
 
 
 
 
 
 
 This is actually my second attempt, cracked the plexi on the first one. Screws are machine thread 2mm hex. Looks pretty dope and is a lot quieter now.

5-12-12 Update
 
 Really starting to come together now. The front door has 4 of the 7 indentations in it cut out for the front intake fan setup I rigged with more scrap stuff, an old Zalman CPU cooler bracket which happens to fit in the front, 2x 60mm fans and an 80mm LED for now, really want to make this a 120 by he end of the project but these hold the line quite well and the drive array is much cooler now.
 
 This will have the mesh backing pictured in the foreground applied to it by Monday probably, not sure how I'm going to attach it.
 
 Front intake setup
 
  (http://www.flickr.com/photos/photosynthesisguy/7180697380/#)
 1137-8234 (http://www.flickr.com/photos/photosynthesisguy/7180697380/#) by photosynthesisguy (http://www.flickr.com/people/photosynthesisguy/), on Flickr
 
 Overall view, typical workbench. I repair laptops on the side, perks of the job I suppose.
 
  (http://www.flickr.com/photos/photosynthesisguy/7180697490/#)
 1137-8233 (http://www.flickr.com/photos/photosynthesisguy/7180697490/#) by photosynthesisguy (http://www.flickr.com/people/photosynthesisguy/), on Flickr
 
 Also one other thing, top fans are externally mounted now and have standard grills on them.
 
 The next big project will be sleeving of the power supply, it's a nice Delta server supply but even with some decent wire management it looks like a green and black head of Medusa. I actually thought about doing the whole thing in heatshrink.

Currently this case houses the following setup:

Intel s5000psl Server Motherboard
2x Intel Xeon "Harpertown" L5420 2.5ghz quad-core 2.5/12m/1333 cpus
TT monster copper jet engines as coolers
AMD HD5750 1gb graphics card
16gb FB-DIMM DDR2
1x 640gb boot
5x 400gb Hitachi
SB Audigy2 PCI
1394 Firewire card (for a video camera and front USB header)


Every single component down to the fans was destined for the scrap heap. Save for some interior lighting and some LED fans to light it up more, I intend to keep it that way.

It will play Raceroom maximum resolution all eye candy flawlessly. Same with Unreal 3, and I'm going to try to cop a demo of Blops2 and BF3 to see how those run on it.
« Last Edit: March 07, 2013, 12:30:36 AM by Sugar »

PockyBum522

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Re: Choppers Mod II
« Reply #6 on: March 07, 2013, 01:13:40 PM »
Fun! That looks awesome!

tetsuharu

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Re: Choppers Mod II
« Reply #7 on: March 07, 2013, 03:40:35 PM »
You should bring that plexi to the lab and etch it :).

(if its not plexi that's good to cut, you can still laser cut some tape and use it as a mask for painting)

Sugar

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Re: Choppers Mod II
« Reply #8 on: March 07, 2013, 09:36:01 PM »
I didn't plan on etching it yet.....but one of my other mods I will probably need the laser cutter, I'm cutting the Kodak "K" into the side of my workstation.

can it cut metal?

tetsuharu

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Re: Choppers Mod II
« Reply #9 on: March 08, 2013, 03:32:21 AM »
no. takes a lot more energy to cut metal.

Sugar

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Re: Choppers Mod II
« Reply #10 on: March 08, 2013, 12:57:43 PM »
well then a dremel works just as well

but when I get to that one ill probably etch the window on it

Sugar

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Re: Choppers Mod II
« Reply #11 on: March 14, 2013, 10:02:13 PM »
Well, Choppers Mod almost spent some time on the bench collecting dust.....after Familab Hackathon I transported it to a friends house in Casselberry with the sole intent of total domination in Unreal 3.....and it wouldn't post.

Turns out the motherboard went, and of the 13 boards we had here, ONE posted and resides in it now, which was lucky number 13.....so expect the number 13 to find its way into this mod.

tetsuharu

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Re: Choppers Mod II
« Reply #12 on: March 15, 2013, 05:07:53 AM »
I still want a lan party D:

how do we convince people to show up? free energy drinks?

darkmoonsinger

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Re: Choppers Mod II
« Reply #13 on: March 15, 2013, 09:26:38 AM »
We've usually had pretty good attendance at LAN parties, assuming we give everyone enough warning (a week or two) and a potential list o' games ahead of time.

Sugar

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Re: Choppers Mod II
« Reply #14 on: March 18, 2013, 05:25:14 PM »
Small update, it got a bit of a hardware upgrade recently, now sporting 24gb of RAM, 32 installed and it will run that with a BIOS update if I can get the damn thing to update.

I'll be over Tuesday for the member vote in, maybe we could figure something out then.

I have a LOT of games and with the caliber of hardware in the Choppers mod hosting multiple dedicated servers would be no problem.

I do need to fine-tune a couple odds and ends on it but otherwise it's pretty much ready to go on a hardware level.